As an AI language model, I do not have access to the latest updates on Elden Ring Endurance. However, endurance is a key stat in many action RPG games, including Dark Souls and Bloodborne, which are developed by FromSoftware and also directed by Hidetaka Miyazaki, who is leading the development of Elden Ring.
Endurance in these games measures the amount of stamina that a player character has, which is expended when performing various actions such as rolling, dodging, blocking, and attacking. A higher endurance stat allows players to perform more actions before running out of stamina, giving them a significant advantage in combat situations.
It is likely that Elden Ring will have a similar system, but the exact details on how endurance will work in the game are yet to be disclosed. As more information becomes available, fans can expect to learn more about Endurance and other gameplay mechanics in Elden Ring.
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